Winning a record-breaking $3m, 16-year-old Kyle Giersdorf, has won the solo event and become the World Champion of Fortnite.
JD Sports to launch a new esports event
JD Sports, a mainstream UK-based trainer and sports retailer, has announced that it will be launching a new esports event (JDX) this summer.
Project Scarlett, the next generation Xbox announced
Microsoft has announced some details of their next-generation Xbox, codenamed Project Scarlett, which is due to launch in 2020. Taking the stage at the Microsoft E3 press conference, the company announced that it was working on the successor to the Xbox One, but the new console still remains mysterious. Microsoft did, however, reveal some details about the new console. They t ...
US eSports event draws in more viewers than the Super Bowl, and it’s expected to get even bigger!
This weekend CNBC reported that over 10,000 “League of Legends” fans descended upon St. Louis, Missouri for one of the biggest annual esports events in North America: The League of Legends Championship Series Spring Split Finals.
UK video games market worth £5.7 billion
Ukie, the trade body for UK gaming, has released a yearly report showing the UK gaming market has had a record 10% growth in 2018 and was valued at 5.7bn.
Apple announces a new gaming service
The world’s biggest brand, Apple has announced the launch of their new service Apple Arcade, which offers new gaming facilities for iPhone, iPad, Mac and Apple TV users.
Google announces the launch of its own video streaming platform – Stradia!
Yesterday Google unveiled a new game streaming service called Stadia at the Game Developers Conference in San Francisco. The platform will let players stream games from the cloud to phones, computers, and TV screens (via Chromecast dongles), turning almost any device into a console.
England’s first esports team to be launched
The FA and esports company ESL have partnered to form a national esports football team, which will be known as the eLions.
Nike moves into the esports industry!
Nike China and China’s League of Legends Pro League (LPL) have announced the establishment of a four-year partnership, which will see the global brand supply all 16 LPL teams with exclusive clothing and footwear.
Will the eSports industry continue to accelerate?
Over recent years, the eSports industry has grown at a rapid speed and it has no incentive of slowing down. According to Statistica, there has been a projected $776 million increase in competitive gaming revenue from 2012 to 2018. The industry isn’t stopping there and is expected to continue its growth to an impressive $1,650 million in 2021.